Where to find your save
The exact save folder for this version has not been verified.
- File
- Regular and A-slot .dat saves
What you can edit
Existing character records and the reviewed fixed slot layout only. Missions, maps, buildings, gallery flags and structural changes are outside this editor surface.
| Budget | Change the main budget and its pending change. |
|---|---|
| Character level and experience | Edit level and experience for existing allied characters. Changing a level does not simulate level-up rewards or automatically learn skills. |
| HP, MP and growth | Edit current HP/MP, skill points and growth modifiers. The first two growth modifiers are maximum HP/MP; the remaining modifiers use technical labels. |
| Existing inventory quantities | Change available counts of existing items. Equipped counts and item identities are retained; creating new entries is excluded. |
Notes
- An edited file is stored without compression and may grow to about 1–2 MB. This uses the game’s native stored mode.
- Bunny3.opt and Bunny3.red are separate settings/read-state files, not supported gameplay slots.