Where to find your save
Choose the existing binary .sav file for your profile or save slot. Use the original file from the game rather than a copy pasted as text.
- File
- Profile .sav files, such as default2.sav
What you can edit
Windows SG_ProfileSave profiles with PlayerState and WorldEvents. Edit existing fields; changing object or class references, creating items, and other save classes are outside this guide.
| Money, shards and keys | Edit CurrentMoney, CurrentShards, CurrentGoldKeys and CurrentSilverKeys. |
|---|---|
| Player condition | Change saved health, stamina, sanity and lust values. |
| Skills and perks | Adjust existing skill counts and perk values. Keep existing skill and perk IDs; adding or removing records is outside this guide. |
| Weapons and supplies | Edit existing weapon durability and ammunition values, ammunition-map counts and consumable quantities. Keep weapon classes, item identities and the list structure intact. |
| Events and dialogue progress | Change existing WorldEvents values, relationship-event values and dialogue-use states. Quest and dialogue states depend on one another; keep related progress consistent. |
| Saved statistics | Edit existing gameplay counters and saved playtime. |
Notes
- Skill text labels, descriptions and the saved date are preserved rather than edited.