Where to find your save
Look for the wizard.sav folder containing wizardNN.dat slot files. Choose the slot you want to change; .opt and .red files hold separate data.
- File
- wizardNN.dat, such as wizard02.dat and wizard05.dat
What you can edit
Windows wizardNN.dat slots using the legacy 88,212-byte state layout. Keep the existing fields and skill entries. Other slot layouts and .opt/.red files are outside this guide.
| Money | Change the money balance from 0 to 2,147,483,647. |
|---|---|
| Laz MP | Adjust lazMp from 0 to 50,000. |
| Celes HP and MP | Change Celes’s current health and magic points, up to their existing maximums. Maximum stats are calculated by the game from skills, resources and equipment. |
| Existing skill levels | Adjust levels under celes.skills. Existing skills use numeric indices. Keep the existing skill entries. The game applies its own limits for each skill. |
| Training counters | Adjust the 15 existing trainingCounters values. Keys use offsets such as int32_0xDC14. These entries do not have individual activity labels; identify the counter before changing it. |
Notes
- Inventory, equipment loadout, calendar, events and gallery data are outside the editable fields listed here.